"use strict"; /** * A minimal UTF8 implementation for number arrays. * @memberof util * @namespace */ var utf8 = exports, replacementCharCode = 0xFFFD; // U+FFFD REPLACEMENT CHARACTER /** * Calculates the UTF8 byte length of a string. * @param {string} string String * @returns {number} Byte length */ utf8.length = function utf8_length(string) { var len = 0, c = 0; for (var i = 0; i < string.length; ++i) { c = string.charCodeAt(i); if (c < 128) len += 1; else if (c < 2048) len += 2; else if ((c & 0xFC00) === 0xD800 && (string.charCodeAt(i + 1) & 0xFC00) === 0xDC00) { ++i; len += 4; } else len += 3; } return len; }; /** * Reads UTF8 bytes as a string. * @param {Uint8Array} buffer Source buffer * @param {number} start Source start * @param {number} end Source end * @returns {string} String read */ utf8.read = function utf8_read(buffer, start, end) { if (end - start < 1) return ""; // Batch code units and flush via String.fromCharCode.apply in 8192-unit // chunks to avoid the per-character ConsString buildup of `str += ...`. var parts = null, chunk = [], i = 0, // chunk write index t, t2, c2, c3; while (start < end) { t = buffer[start++]; if (t <= 0x7F) { chunk[i++] = t; } else if (t >= 0xC0 && t < 0xE0) { c2 = (t & 0x1F) << 6 | buffer[start++] & 0x3F; chunk[i++] = c2 >= 0x80 ? c2 : replacementCharCode; } else if (t >= 0xE0 && t < 0xF0) { c3 = (t & 0xF) << 12 | (buffer[start++] & 0x3F) << 6 | buffer[start++] & 0x3F; chunk[i++] = c3 >= 0x800 ? c3 : replacementCharCode; } else if (t >= 0xF0) { t2 = (t & 7) << 18 | (buffer[start++] & 0x3F) << 12 | (buffer[start++] & 0x3F) << 6 | buffer[start++] & 0x3F; if (t2 < 0x10000 || t2 > 0x10FFFF) chunk[i++] = replacementCharCode; else { t2 -= 0x10000; chunk[i++] = 0xD800 + (t2 >> 10); chunk[i++] = 0xDC00 + (t2 & 0x3FF); } } if (i > 8191) { (parts || (parts = [])).push(String.fromCharCode.apply(String, chunk.slice(0, i))); i = 0; } } if (parts) { if (i) parts.push(String.fromCharCode.apply(String, chunk.slice(0, i))); return parts.join(""); } return String.fromCharCode.apply(String, chunk.slice(0, i)); }; /** * Writes a string as UTF8 bytes. * @param {string} string Source string * @param {Uint8Array} buffer Destination buffer * @param {number} offset Destination offset * @returns {number} Bytes written */ utf8.write = function utf8_write(string, buffer, offset) { var start = offset, c1, // character 1 c2; // character 2 for (var i = 0; i < string.length; ++i) { c1 = string.charCodeAt(i); if (c1 < 128) { buffer[offset++] = c1; } else if (c1 < 2048) { buffer[offset++] = c1 >> 6 | 192; buffer[offset++] = c1 & 63 | 128; } else if ((c1 & 0xFC00) === 0xD800 && ((c2 = string.charCodeAt(i + 1)) & 0xFC00) === 0xDC00) { c1 = 0x10000 + ((c1 & 0x03FF) << 10) + (c2 & 0x03FF); ++i; buffer[offset++] = c1 >> 18 | 240; buffer[offset++] = c1 >> 12 & 63 | 128; buffer[offset++] = c1 >> 6 & 63 | 128; buffer[offset++] = c1 & 63 | 128; } else { buffer[offset++] = c1 >> 12 | 224; buffer[offset++] = c1 >> 6 & 63 | 128; buffer[offset++] = c1 & 63 | 128; } } return offset - start; };